![]() Since the core shooting is so simple in Kingdom of the Dead, the level design has to do a lot of the heavy lifting, and it's surprisingly effective in this regard. ![]() The Level Design In Kingdom Of The Dead Is Surprisingly Varied The level design in Kingdom of the Dead is nicely varied, although the actual stages don't have much in them. Sometimes, Kingdom also gives you a horde-clearing weapon and lets you loose, and in these moments, it feels great to tear through legions of enemies, each of them splitting apart with a satisfying crunch as you unload clip after clip into them. This makes each shot feel satisfying and weighty you can't afford to waste bullets here. Clearing enemy hordes by head shotting each enemy meticulously usually yield better results than running screaming into the fray with your sword upraised. Precision over sheer strength.makes each shot feel satisfying and weighty.Īlthough Kingdom might look like a "boomer shooter" from the outside, it favors precision over sheer strength. That means the shooting has to feel good, and luckily, Kingdom of the Dead acquits itself pretty well in this department, if not perfectly. It's just you, hordes of the undead, and a range of standard weaponry to blast them away. There aren't any twists on the classic lineup here, so you won't find any quirky alternate firing modes or rifles that shoot lightning. You have access to eight different weapons, all of which are pretty standard melee weapon, pistol, shotgun, rocket launcher, et cetera. For the most part, Kingdom puts its emphasis on gameplay, which is wise, because the core loop is where most of its strengths lie.Īt its core, Kingdom of the Dead is a very simple shooter. Don't worry too much about the plot, though it's absent for large swathes of the experience, bookending Kingdom of the Dead's stages. You are Agent Chamberlain, a secret government agent whose newfound role is to battle back the forces of Death and save the world. Kingdom Of The Dead Offers Simple, Straightforward Shooting Kingdom of the Dead's combat feels visceral and satisfying.Īs a shooter, Kingdom of the Dead's nearest ancestors is sixth-generation games like Darkwatch or Area 51, albeit wrapped up in that pretty pen-and-ink graphic novel aesthetic. ![]() The design goals and ambition here are admirable, but there are a number of major issues holding Kingdom of the Dead back from true greatness. As anyone who's ever had to run an actual kingdom will tell you, though, it's all in the execution, and in this area, sadly, Kingdom of the Dead can't quite maintain the promise of its aesthetic. It's a mixture of pulpy graphic novel storytelling, straightforward shooter gameplay, and exploration. On paper (which, given its art style, is where it's most at home), Kingdom of the Dead sounds great. You know how it is, and so does Kingdom of the Dead, a new horror FPS from Dirigo Games. Occasionally, your duty is to hunt down the armies of Death and stop him from opening gates into the real world, destroying all you hold dear with an army of undead monstrosities. At other times, you need to walk the dog because it's your turn and he's giving you the puppy-dog eyes. ![]() Sometimes, that involves heading to the shops for some supplies. As the old saying goes, you gotta do what you gotta do.
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